My first attempt at a "Mario" styled Side-Scrolling Game
This project attempts to solve the basic concepts on how to build a side-scrolling video game, much like the classic Super Mario Brothers series from Nintendo. Currently this test supports Gravity, Jumping, Hitting (or "Kicking" as it was referred to in Mario), Scrolling, Object Detection and different behaviors for each "sprite".
Use the Left and Right Arrow Keys for Movement, and the Space Bar for Jumping.
Please let me know if you can figure out how to make the game more efficient and responsive. I am currently trying to figure out how to make the "Jumping" more arch like while moving, and to add acceleration into the Jumping and Falling. Another task on the list is to determine movement by first checking for boundaries and objects prior to moving the main sprite (Mario).